PVZ FUSION PLANT WIKI

PVZ Fusion Plant Wiki: recipes, roles and real artwork

Learn how fusion plants combine economy, lane control, defense and burst. Browse selected entries inherited from the former indexed guide, then test recipes in Fusion Lab.

PVZ Fusion plants combine two or more familiar plant functions. The useful first question is not “which plant is strongest?” but “which two jobs must this tile perform?” Economy, sustained damage, defense, control and emergency burst are the five roles used throughout this guide.

How PVZ Fusion plants work

A basic fusion brings two plant identities together: Pea Sunflower combines pressure and sun, Pea-nut combines ranged damage and defense, and Snow Repeater adds repeated cold shots. Upgraded and ultimate plants extend a fusion line further. Exact availability can change between versions, so this guide describes roles and visible plant identities rather than inventing permanent costs or unlock levels.

Build roles before collecting names

ECONOMY

Sun-producing plants keep recovery and new lanes possible.

SUSTAINED ATTACK

Repeated projectiles handle normal lane pressure efficiently.

DEFENSE

Nut and armor patterns buy time without consuming extra tiles.

CONTROL

Cold, magnet and directional attacks change the timing or equipment of a wave.

BURST

Cherry and Chomper patterns answer the one threat that can break a stable board.

Selected fusion plant recipes and identities

The images below are inherited from the former site's indexed English plant table and mapped to the names shown there. They are used for editorial identification. Abilities are concise role summaries, not a promise that every version uses identical numbers.

Pea Sunflower fusion plant artwork
basic

Pea Sunflower

Combines lane pressure with sun production in a single tile.

Cherry Shooter fusion plant artwork
basic

Cherry Shooter

Trades ordinary pea fire for explosive cherry projectiles.

Pea-nut fusion plant artwork
basic

Pea-nut

A defender that continues to contribute ranged lane damage.

Snow Repeater fusion plant artwork
basic

Snow Repeater

Uses repeated cold shots to extend the slowing window.

Chomp-shooter fusion plant artwork
basic

Chomp-shooter

Pairs Chomper's close-range role with a ranged attack.

Sun Chomper fusion plant artwork
basic

Sun Chomper

Turns successful swallowing into an economy payoff.

Cherry Chomper fusion plant artwork
basic

Cherry Chomper

Adds an explosive payoff to Chomper's single-target control.

Twin Sunflower plant artwork
upgraded

Twin Sunflower

An economy upgrade for boards that can protect their back line.

Double Cherry Peater fusion plant artwork
upgraded

Double Cherry Peater

Sends two cherry projectiles per attack cycle.

Split Cherry fusion plant artwork
upgraded

Split Cherry

Covers threats approaching from both directions.

Split Snow fusion plant artwork
upgraded

Split Snow

Applies cold pressure to the front and rear of its lane.

Gatling Snow fusion plant artwork
upgraded

Gatling Snow

A high-rate cold attacker for sustained lane control.

Early-game and board strategy

Start with economy plus one stable lane

A board that spends every tile on damage often cannot rebuild after a breach. Establish reliable sun, then make one lane efficient enough that later plants can solve special threats.

Fuse to save a tile, not just to chase rarity

Pea Sunflower and Pea-nut are easy to understand because they compress two jobs. That tile efficiency is the central strategic value of fusion.

Add control before the hardest wave

Cold and directional plants are strongest when they buy time for the whole formation. Add them before the lane is already collapsing.

Keep burst in reserve

Explosive plants solve a timing problem. Spending them on an ordinary wave can leave no answer for the next armored or crowded push.

Preserving the former PVZ Fusion Plant Wiki

The old page organised plants by basic, upgraded and ultimate fusion, then discussed obtaining, upgrading and comparing plants. That structure remains valuable and is preserved here. Unsupported numeric costs, invented regional exclusives, fixed plant counts and stale version unlocks were not carried forward as facts.

Data note: plant availability and mechanics can change by build. The page separates inherited artwork identities from the Lab's clearly labelled strategy simulation.

Best use
Choose a plant by lane job, then verify the recipe in your game version
Coverage
Selected high-value families rather than a low-context clone of every entry
Version warning
Names, recipes, costs, and behavior can change between fan builds
Historical scope
The former 2.1.4 catalog is preserved and clearly labeled

How to use this plant wiki

Start with the pressure your lawn cannot currently answer: too little sun, weak early damage, a lane that collapses to armor, poor crowd control, or an exposed damage dealer. A good fusion earns its tile and resource cost by solving at least two of those problems or by solving one critical problem much better than a basic plant.

Plant names in English are community translations and can vary in spelling. For example, Cherry Shooter and Cherryshooter may refer to the same family, while translated compounds may reverse their ingredient order. Match the icon and behavior in your build rather than trusting spelling alone.

  • Identify the job: Economy, single-target damage, splash, slow, control, tanking, anti-air, or utility.
  • Check the lane: A powerful fusion in the wrong lane or too late in the wave is still a poor play.
  • Verify the version: A video or recipe from 2.1.4 may not behave identically in 3.8.x.
  • Test one variable: Use a low-risk level to compare range, cadence, targeting, and interaction before building a strategy around it.

Plant roles and what a balanced lawn needs

The original guide separated classic enhanced plants, hybrid plants, Super Hybrid plants, and fusion combinations. A more useful classification is functional: economy keeps the build affordable; damage converts time into defeated zombies; control creates more time; defense protects expensive tiles; and utility answers special threats such as fog, metal, water, or flying enemies.

Functional plant categories
RoleQuestion it answersExamples from the legacy catalog
EconomyHow will the lawn fund its next fusion?Pea Sunflower, Flower-nut, Sun Mine, Sea Sun-shroom
Sustained damageWhat handles repeated medium targets?Snow Repeater, Gatling Snow, Repea-shroom, Gatling Cherry
Burst or splashWhat stops a dense wave or emergency?Gatling Doom, Cherry Shooter, Doom Ice-shroom, Starjoker
ControlHow do we slow, charm, freeze, or reposition threats?Charm-shroom, Ice Hypno-shroom, Squash Kelp, Ice Gloom-shroom
DefenseWhich tile buys time for the engine behind it?Super Tall-nut, Chomp-nut, Iron Wall-nut, Rugby Tall-nut
UtilityWhich special rule is blocking progress?Sea Lamp-shroom, Magnet Pumpkin, Glowver, Cactus Ball

Selected fusion families worth learning

Rather than memorize hundreds of translated labels, learn what each ingredient family tends to add. Pea and Gatling lines generally emphasize projectile throughput; Sunflower lines add economy; Wall-nut and Pumpkin lines add durability; Cherry and Doom lines add explosive pressure; Snow and Ice lines add tempo control; Magnet, Cactus, Kelp, and fog plants answer special battlefield rules.

The legacy catalog described Pea Sunflower as firing sun-producing bullets, Flower-nut as producing sun while protecting plants, Cherry-nut as absorbing cherry explosion damage, Chomp-nut as recovering toughness after eating, and Ice Cattail as attacking across lanes while slowing. Treat those descriptions as orientation, then confirm the current animation and effect in your build before committing scarce resources.

High-value families for new players
FamilyStrategic identityBoard-building lesson
Pea + economyDamage that supports sun generationUseful when early pressure and scaling compete for the same tiles
Nut + productionEconomy protected by its own bodyReduces the penalty for placing producers in contested lanes
Cherry or DoomBurst and area pressureSave for wave timing; excessive burst can starve sustained damage
Snow or IceSlows or freezes to increase firing timeControl becomes stronger when several attackers benefit from it
Chomper + defenseFront-line removal with durabilityPlacement and recovery windows matter more than headline damage
Magnet or utilityCounter to a specific zombie propertyDo not pay for utility until the level actually presents that threat

A repeatable fusion strategy loop

A successful lawn is an economy-and-tempo loop: establish enough sun to survive, spend only enough to stabilize, turn safe tiles into stronger dual-purpose plants, then reserve burst or control for the next pressure spike. Fusing everything immediately can make the board impressive but brittle because one expensive answer may leave three lanes underdeveloped.

  1. 01

    Scout: Read the level's lane rules and first zombie types before committing a special counter.

  2. 02

    Stabilize: Build the cheapest reliable damage and economy that survives the opening.

  3. 03

    Fuse for a reason: Name the job the result must perform. If it does not fix a current or imminent weakness, wait.

  4. 04

    Measure: Watch targeting, range, cooldown, and whether the fusion changed your sun curve.

  5. 05

    Iterate: Change one ingredient or placement on the next attempt so the result teaches you something.

Historical 2.1.4 plant catalog

The original indexed wiki grouped plants under Ultimate Fusion, Basic Fusion, Upgraded Fusion, mushroom fusions, aquatic and fog plants, torch and fire families, ice families, magnetic plants, defensive hybrids, and Super Hybrid exclusives. Recognizable entries included Lotus, Cherrizilla, Barley, Sword Starfruit, Queen Hypno-shroom, Super Sun-nut, Gatling Doom, Pea Sunflower, Cherry Shooter, Super Tall-nut, Gatling Snow, Pea-nut, Flower-nut, Doom Ice-shroom, Sun Chomper, Iron Peashooter, Cherry-nut, Chomp-nut, Rugby Tall-nut, Ice Fume-shroom, Repea-shroom, Squash Kelp, Sea Lamp-shroom, Spicy Squash, Glowver, Ice Cattail, and Fire Tall-nut.

This is an archive of the earlier page's terminology, not a guarantee that every label, recipe, tier, cost, or ability still exists unchanged in PVZ Fusion 3.8.x. The former sections about level-based evolution tiers, premium Super Hybrids, regional exclusive plants, holiday exclusives, and universal unlock paths lacked dependable evidence and are intentionally not repeated as mechanics.

Version-specific archive

Use this list to recognize old searches and guides. Use the current build or a current recipe source to confirm live behavior.

How to verify a recipe instead of guessing

A screenshot, short video, and translated plant list can each hide a different version. Strong verification combines the exact game version, visible ingredient icons, the resulting plant, and observable behavior. When community sources disagree, record both possibilities instead of forcing one universal recipe.

The Fusion Lab distinguishes curated recipes from strategy simulations. A simulated combination is for replayable planning and sharing; it must not be cited as proof that the mod implements that recipe. That boundary keeps the interactive tool useful without turning invented combinations into wiki facts.

QUICK ANSWERS

Questions about PVZ Fusion Plant Wiki

What is a fusion plant in PVZ Fusion?

It is a plant created through the mod's combination mechanics. The result usually combines roles or effects associated with its ingredients, but the exact recipe and behavior depend on the game version.

Does this wiki list every PVZ Fusion plant?

No. It preserves the former page's major catalog themes but focuses current guidance on useful roles, families, and verifiable strategy rather than cloning an exhaustive table.

Are recipes from version 2.1.4 valid in 3.8.1?

Some names or concepts may carry over, but you should not assume exact compatibility. Verify ingredients and results in the version you play.

Why do English plant names differ between guides?

PVZ Fusion is Chinese-first and community translations are not always standardized. Compare the plant icon, ingredients, and behavior as well as the written name.

What should I fuse first?

Fuse to solve the next concrete constraint. Early players usually need a stable mix of sun generation, affordable sustained damage, and one defensive or control answer before investing in expensive burst.

Are regional exclusive plants real?

The previous page claimed language-based regional exclusives but did not document them. This guide does not treat that claim as verified.

Is the Fusion Lab an exact game calculator?

Curated recipes are labeled separately. Unverified combinations are transparent strategy simulations and are not claims about the mod's actual database.

How do I report a wrong recipe?

Provide the game version, both ingredient names or icons, the observed result, and a screenshot or recording. Version evidence is more useful than a name alone.

FORMER INDEXED PAGE CONTENT

Historical guide and version archive

The complete editorial body from this URL's former page is retained below so existing references and search context are not lost. Version, download and compatibility claims in this archive describe the former page and may be outdated. Use the current verified guide above for active downloads.

PVZ Fusion Plant Wiki

New PlantName PlantSkillsUltimate
Fusion
Name
Plant
Skills
LotusLotus can absorb bullets and produce Sun.CherrizillaCherrizilla is the ultimate defensive plant on land.
BarleyBarley can transform into any type of plant.Super
Gatling
Cherry
It fires 4 super powerful cherries
Sword
Starfruit
Launches swords across the mapQueen
Hybno-
shroom
Summon
zombies that will fight for you.
Sniper PeaSniper zombies all over the map.Super
Sun-nut
Creates a sun when bitten by a zombie
Cattail
Girl
Attack all zombies that appear on the map.Super
Gloom-
shroom
Spray smoke around, zombie’s nightmare
Basic FusionName
Plant
SkillsGatling Doomfired 4 destructive bombs
Pea Sunflowercan fire Sun Bullets to create Suns.Super SpikerockCan deal damage and withstand multiple tires.
Cherry
shooter
Cherry
shooter fires powerful cherry bullets.
Super Tall-nutHas four times the defense of a normal Tall-Nut.
Double Cherry
peater
Can fire two cherries at a time.Super
Star
magnet
Meteors will appear depending on the strength of the magnetic force
Split CherrySplit Cherry shoot cherries forward and backwardDemon King-shroomDeals immense damage, simultaneously charming and slowing down zombies.
Gatling CherryCherryshooter’s final form Fires 4 bulletsSuper
Laser Pumpkin
Create laser drones that attack zombies
Super Cherry shootershoots out a super powerful cherryMini Gatling Ice-shroomCan be stacked three times to shoot 12 icicles at once
Snow RepeaterShoots two frozen peas in successioSuper
Squash
wood
Spawns a Spicy Squash for every 20 cherry bomb bullets that pass through.
Split SnowShoots frozen peas forwards and backwardUpgraded
Fusion
Name
Plant
Skills
Gatling SnowGatling Snow shoot four frozen peas at a time.ChomperzillaChewzilla can both be a bulwark and fierce attacker.
Pea-nutCapable of shooting ground bullets that penetrate zombies.Charm-shroomCharm-shroom can fire explosive charm spores.
Twin SunflowerFor 2 sunflowerSuper StarSummon a meteor that damages zombies.
Pea MinePea Mine can attack before
unearthing.
Super Torch
wood
Can provide an even stronger damage boost to bullets.
Chomp-shooterChomp-shooter can fire bullets after biting.Super Threekelp-shooterbounces on contact and slows zombies underwater.
Flower-nutProduce Sun while protecting your plants.Doom Ice-shroomCan fire explosive ice cones.
Sun
Chomper
Can produce Sun after swallowing zombies.Thornball PumpkinCreates a sharp flying ball to attack flying zombies.
Sun BombSun Bomb can produce Sun after killing zombies.Iron Pea
shooter
Buck
shooter has the ability to crack armor.
Sun MineSun Mine produces Sun until and after its explosion.Iron StarfruitFires star bullets lined with a metallic coating.
Cherry-nutCan absorb cherry bomb explosion damage.Iron PumpkinProtects your plants with a bowl of iron.
Cherry ChomperProduces a cherry explosion upon eating a zombie.StarpickHides underground: zombies will not attack it.
Chomp-nutChomp-nut can restore toughness after eating zombies.StarjokerShoots out star bullets that explode on contact.
Mine-nutCan explode while being eaten and once when broken.Iron Wall-nutBlocks the zombies advance with a wall of iron.
Chomp-mineAfter eating a zombie, it will spawn a Potato Mine in front of it.Rugby Tall-nutCapable of taking extremely large amounts of damage
Bold-shroomFires 2 long-range mushroom bulletsMiner Zombies.Can forcibly unearth Miner Zombies.
Hypno Fume-shroomSpray fumes that can charm zombies.Joker PumpkinCan block explosion caused by Jack-in-the-Box zombies.
Hypno Scaredy-shroomCan fire hypnotic bulletsBasic
Fusion
Name PlantSkills
Doom Fume-shroomCan kill zombies in front of itPea-shroomShoots small bean bullets
Ice Hypno-shroomWhen a zombie eats, it will turn into an Ice Tall-nut ZombieMini Ice -shroomCan temporarily freeze zombies they come into contact with.
Doom Scaredy-shroomIt will explode when zombies come closeNut-shroomCan be your stalwart defender despite its size.
Icedoom-shroomCan kill zombies all over the map and freeze time!Mini Hypno-shroomShrinks a zombie and makes it fight for you!
Ice Fume-shroomIt fumes can pass through and freeze zombies.Repea-shroomRepea-shroom can fire two peas at a time.
Ice Scaredy-shroomcan fire bullets that slow down and freeze nearby zombies when scared.Gatling Pea-shroomCan be stacked three times to shoot 12 small peas at once
Doom Hypno-shroomWhen Zombie eats it will be hypnotized and explode after deathMini Pea Ice-shroomMini Pea Ice-shroom fires icicles that slow down enemies.
Gatling Pea-shroomCan be stacked three times to shoot 12 small peas at once!Repea-shroomRepea-shroom can fire two peas at a time.
Squash KelpSquash Kelp can drag three zombies into the water!Mini Doom-shroomWill explode when it comes into contact with a zombie.
Squash-spreaderCan fire small bouncing squashes!Sun-shroomGive small sun at first and normal sun later
Squash
weed
Zombies will be knocked back every time it attacks.Sea Thorn-shroomAttacks flying zombies, increasing in size after a while.
Squashed TorchwodProduces a Squash in front for each 60 peas that pass through it.Sea Lamp-shroomDispels fog and give light, growing in size after a while.
Kelp-spreaderCan fire kelp bullets that slow down zombies!Sea Sun-shroomProduces increasingamounts of Sun as it grows.
Spicy SquashSpicy Squash can burn a whole row of zombies!Sea Blow-shroomDispels fog and blows back zombies in the water.
Weed-spreaderShoots 3 spikes that deal increased damage to the vehicle.Sea Mag-shroommetal suction
Torch
three
Can turn one pea into three flaming peas!Cactus
ball
It spits out thorns to attack zombies in the sky.
Scorched ThreepeaterA Threepeater who can’t fuse because he’s scorched.Sea StarAttacks twice when fully grown.
Scorch
weed
blow out tires and burn zombiesLamp
Cactus
Shoots spikes and lasers
Scorch
wood
Bullets burned by this plant have greatly increased power.Lamp
Pumpkin
dispels fog and protects the plants inside
Torch-kelpIgnite kelp bullets or drag zombies into the water.StarglowShoots stars that can track zombies if there’s light.
Spicy KelpCan burn entire rows of zombies on contact.GlowverDispels fog and increases the glow level of existing plants.
Torch
weed
Torch
weed can ignite small peas and puncture vehicles.
Star CactusCan only attack zombies in the sky.
Ice CattailCan attack any zombie in the lane and slow them down.Magled-shroomCan both illuminate an area and attract metal
Ice SpikerockCan puncture tires and freeze zombies.Magnet
cactus
Can cause high damage to flying objects.
Ice Tall-nutis a plant that can slow down zombies when bittenStar
blover
Attracts stars to rotate around itself and launch them out.
Ice Gloom-shroomReleases cold fumes around that can freeze zombies.Blover
Pumpkin
Every so often a Blover will spawn to blow away the fog.
Fire SpikerockEnflame zombies that step on it and also puncture vehicles.Magnet PumpkinCan fuse with iron materials from zombies to absorb their propertie
Fire Gloom-shroomReleases high-damaging ember fumes around it.Magnet StarfruitCan fuse with iron materials from zombies to absorb their propertie
Fire Tall-nutZombies will get enflamed when bitten.Star
Pumpkin
Helps Star
blover retain more stars.
Fire CattailCan attack zombies in any lane and deal high damage.Magnet
blover
Suck away all the iron objects present.
Butter Cornshoot corn 2 times and hit zombiesCactus PumpkinCounterattacks the zombies that bite it.

Complete Guide to All Plants in PVZ Fusion Mod 2.1.4

Introduction to PVZ Fusion Plants

The hybrid pvz fusion mod introduces an extensive collection of plants that goes far beyond the original Plants vs Zombies game. This super hybrid system combines classic plants with new fusion capabilities, creating unique gameplay experiences in pvz fusion mod android and pvz fusion pc versions.

Plant Categories Overview Table

CategoryDescriptionAvailability
Classic PlantsOriginal PVZ plants with enhanced abilitiesAll versions
Hybrid PlantsExclusive to pvz fusion hybrid modPVZ Fusion 2.1.4
Super Hybrid PlantsAvailable in pvz super hybridLatest version
Fusion CombinationsSpecial plants from plant fusion systemAll fusion mod versions

Classic Enhanced Plants

Sun Producers

Plant NameSun CostSpecial AbilityVersion Introduced
Enhanced Sunflower50Double sun productionBase Game
Twin Sunflower Plus125Triple sun productionPVZ Fusion 2.1.3
Fusion Sun-shroom25Growing sun productionHybrid mod pvz

Attackers

Plant NameSun CostAttack TypeSpecial Feature
Hybrid Peashooter100Multi-directionalFusion capable
Super Repeater200Double shot + fusionEnhanced damage
Fusion Gatling250Rapid-fireExclusive to hybrid pvz fusion

Hybrid System Plants

Available in pvz fusion mod скачать and all versions

Basic Hybrids

Plant NameComponentsSpecial Ability
Pea-Nut FusionPeashooter + Wall-nutAttack + Defense
Solar-ShroomSunflower + Sun-shroomDynamic sun production
Ice-Fire ShooterSnow Pea + TorchwoodTemperature control

Advanced Hybrids

Plant NameComponentsSpecial Effect
Triple Fusion WarriorThree basic plantsMulti-function attack
Hybrid GuardianFour defensive plantsUltimate defense
Super Fusion MasterFive different plantsAll-in-one capabilities

Super Hybrid Exclusive Plants

Available in latest pvz fusion 2.1.4 update

Premium Super Hybrids

Plant NameRequirementsSpecial Powers
Ultimate FusionComplete story modeAll plant abilities
Master HybridWin 50 fusion battlesEnhanced combinations
Supreme ControllerUnlock all plantsUniversal control

Fusion System Mechanics

Basic Fusion Rules:

  1. Compatible plant types
  2. Energy requirements
  3. Level restrictions
  4. Evolution paths

Advanced Fusion Features:

  • Multi-plant fusion capabilities
  • Temporary power boosts
  • Special combination effects
  • Unique abilities unlocking

Plant Acquisition Guide

Story Mode Plants

  • Complete levels to unlock basic plants
  • Achievement rewards for hybrid plants
  • Special event plants
  • Challenge mode exclusive plants

Fusion Mode Plants

Available in both pvz fusion android and PC versions:

  1. Basic fusion combinations
  2. Advanced hybrid creations
  3. Super hybrid unlocks
  4. Special event fusions

Plant Evolution System

Evolution Tiers

TierRequirementsBenefits
BasicNoneStandard abilities
AdvancedLevel 10Enhanced powers
HybridLevel 20Fusion capabilities
Super HybridLevel 30Ultimate powers

Regional Exclusive Plants

Available in different language versions

By Region

  • pvz fusion english: Exclusive Western plants
  • pvz fusion indonesia: Special tropical variants
  • pvz fusion descargar: Unique Latin American plants
  • espacioapk pvz fusion: Special edition plants

Plant Upgrade System

Upgrade Paths

  1. Basic enhancement
  2. Hybrid conversion
  3. Super hybrid transformation
  4. Ultimate fusion evolution

Special Event Plants

Event Categories

  • Seasonal specials
  • Holiday exclusives
  • Challenge rewards
  • Fusion event plants

Tips for Plant Usage

Strategic Combinations

  1. Sun production optimization
  2. Defense line setup
  3. Attack force arrangement
  4. Hybrid combinations

Plant Power Comparison Table

Plant TypeAttack PowerDefenseSpecialCost Efficiency
Basic★★★★★★★★★★
Hybrid★★★★★★★★★★★★★★
Super Hybrid★★★★★★★★★★★★★★★★★
Ultimate Fusion★★★★★★★★★★★★★★★★★

Latest Update Plants (2.1.4)

New Additions

  • 5 new basic plants
  • 3 hybrid combinations
  • 2 super hybrid plants
  • 1 ultimate fusion plant

Conclusion

The plant system in PVZ Fusion mod represents a significant evolution from the original game, offering players unprecedented variety and strategic depth. Whether you’re playing pvz fusion mod pc or pvz fusion mod android, mastering the plant system is key to success in this enhanced version of Plants vs Zombies.

Would you like more specific details about any plant category or information about upcoming plants in future updates?